
Blockbench
Blockbench can automatically create a UV map and template for your model so that you can start painting right away. You can paint directly on the model in 3D space, use the 2D texture editor, or …
Quickstart - Blockbench
This Website will guide you to the correct Blockbench format for your model as well as important information, tutorials and resources!
Blockbench Wiki
Welcome to the Blockbench Wiki, the central place for knowledge about Blockbench! If you are new to Blockbench, make sure to check out the Quickstart Wizard to learn about the different formats and …
Blockbench Overview & Tips - Blockbench Wiki
Join the Blockbench Discord server, it is the heart of the Blockbench community! You can discuss WIP projects, share finished models, ask questions, collaborate, participate in events, or just hang out …
Bedrock Modeling and Animation - Blockbench Wiki
In the following section, we'll take a look at how to add an animation to your entity, how to create your own animation in Blockbench, and finally, how to use animation controllers.
Minecraft Style Guide - Blockbench Wiki
Blockbench can be used to make the block texture directly (in Paint mode) or just as a live 3D preview of a texture created in an external image editor. The best way to preview tiling is by creating a wall of …
Gallery - Blockbench
The scene contains several Blockbench models that you may not even see all at first glance! Next to the gigantic explorer vehicle that took inspiration from old cargo ships, there is also a giant bucket-wheel …
FAQ - Blockbench Wiki
Yes, Blockbench is entirely free, for all users and for any purpose! The project is open source, supported by the amazing community, and funded by donations and sponsors.
Blockbench Reference Docs
custom/blockbench custom/canvas custom/codec custom/copy_paste custom/cube custom/desktop custom/display_mode custom/global custom/group custom/interface custom/io custom/keyframe …
3D Export - Blockbench Wiki
Blockbench comes with several 3D export formats that are compatible with external apps. So whether you want to create a render of your model, use it in your own Unity, Unreal, or Godot game, or even …